Course Description
This number reserved for experimental courses. Refer to the Course Schedule for current offerings.
Syllabus
Student Learning Outcomes, Goals, Objectives:
Students successfully completing this course will be able to:
- Recognize and articulate the visual, verbal, audio, and procedural conventions through which images, words, and sounds make meaning in gaming esports.
- Demonstrate an understanding of the professional, technical, and formal choices that realize or challenge existing practices in video gaming and esports.
- Identify gaps in representation and contrast how various games have addressed social issues.
- Demonstrate orally or in writing an understanding of the basic theories and methods of game studies.
- Identify key sectors of the videogame industry and how those sectors work together to construct a videogame.
- Demonstrate an understanding of visual, verbal, audio, and procedural conventions unique to esports management and production.
Course Grading Information:
Percentage breakdown of major assignments is not specified in the uploaded syllabus content.
Attendance/Participation:
Attendance/participation is not a graded component included in the student's final grade for this course.
Course Materials Purchased by the Students:
No course materials are required.
Scholarly Perspectives
This course engages diverse scholarly perspectives to develop critical thinking, analysis, and debate and inclusion of a reading does not imply endorsement.