Course Description
This course builds upon the fundamentals established in ART 399 and focuses on advancing the student’s understanding of how animation is controlled in the 3D environment and refining their skills in the art of manipulating assets and characters. Prerequisite: ART 399; BFA Studio Art students concentrating in Animation, or permission of instructor.
Syllabus
Student Learning Outcomes, Goals, Objectives:
Students successfully completing this course will be able to:
Observe and dissect real world motion and translate it into their animated work
Create and animate an advanced character rig with dialog
Develop animated visual effects
Combine multiple layers of animated elements together through compositing
Course Grading Information:
Activity/Performance Measure | Percentage/Points |
|---|---|
Rigging Assignments | 30% |
VFX/Compositing | 20% |
Final Project | 50% |
Grading Scale
Percentage | Letter Grade |
|---|---|
100-93 | A |
92-90 | A- |
89-87 | B+ |
86-83 | B |
82-80 | B- |
79-77 | C+ |
76-73 | C |
72-70 | C- |
69-67 | D+ |
66-63 | D |
62-60 | D- |
Below 60 | F |
Attendance/Participation:
Attendance will be taken at the start of every class. More than four total absences will result in the loss of a letter grade off your final grade.
Course Materials Purchased by the Students:
A sketchbook and pencil
Headphones
Portable USB-C storage drive (SSD preferred)
Positionality Statement:
This course engages diverse scholarly perspectives to develop critical thinking, analysis, and debate, and inclusion of a reading does not imply endorsement.
Scholarly Perspectives
This course engages diverse scholarly perspectives to develop critical thinking, analysis, and debate and inclusion of a reading does not imply endorsement.