Course Description
An advanced level New Media and Design course with a topical focus. Please check departmental listing for current description. Prerequisite: Permission of instructor; Notes: May be repeated for credit when topic varies.
Syllabus
Student Learning Outcomes, Goals, Objectives:
Students successfully completing this course will be able to:
- Create original game-based and interactive artworks.
- Apply experimentation, iteration, and creative problem-solving in the design process.
- Analyze examples of participatory, experiential, and new media art.
- Develop works that engage audiences through play, interaction, and choice.
- Evaluate the role of technology in contemporary art practice.
- Present and discuss creative work effectively.
Course Grading Information:
| Activity/Performance Measure | Percentage/Points |
|---|---|
| Studio Projects | 50% |
| Process Documentation & Iteration | 20% |
| Research, Readings & Discussions | 15% |
| Presentations, Critiques & Participation | 15% |
Grading Scale:
| Percentage | Letter Grade |
|---|---|
| 93-100 | A |
| 90-92 | A- |
| 87-89 | B+ |
| 83-86 | B |
| 80-82 | B- |
| 77-79 | C+ |
| 73-76 | C |
| 70-72 | C- |
| 67-69 | D+ |
| 63-66 | D |
| 60-62 | D- |
| Below 60 | F |
Attendance/Participation:
Regular attendance, engagement, and active participation in studio activities, critiques, discussions, workshops, and collaborative exercises are expected.
Course Materials Purchased by the Students:
No course materials are required.
Scholarly Perspectives
This course engages diverse scholarly perspectives to develop critical thinking, analysis, and debate and inclusion of a reading does not imply endorsement.